From Post-Apocolypse to Pre-1970
December 3rd, 2009 by Jim SullivanYOU DON’T WANT TO MISS THIS! WE’VE REALLY OUTDONE OURSELVES, BRINGING YOU SOME OF THE MOST PROVOCATIVE, EXCITING PLAYSTORMING OF THE YEAR! THIS BLOG POST IS DESTINED TO BECOME A MAGNIFICENT MILESTONE IN THE MARVEL AGE OF PLAYSTORMING!!
Whoa, sorry. I’ve been reading a lot of old Stan Lee comics lately. Let me start that over.
About a year ago, I decided I wanted to make a game based on something I love: Silver Age comic books. We did a playstorm and it was good, but I felt like something wasn’t quite right. The game was fun but it wasn’t quite doing the things I wanted it to do. I put it on the back burner. Then, six months later, we made MonkeyDome. A game that, if you’ll excuse a boast, does some pretty awesome things. Now I am revisiting my old idea and playstorming to answer the question: can I start with MonkeyDome and end up with the Silver Age comic book game that I am dreaming of? READ ON, FAITHFUL FANS, AND FIND OUT!
Silver Age Comics and Me
When I was a kid, I loved going to the comic book store to pick up the new issue of Batman or Spider-Man or X-Men. My dad would give me an extra couple of bucks to get him a back-issue of World’s Finest or The Flash or something from when he used to read comics in the 60s and 70s. I would always read both and, before long, I was preferring the older comic books. The newer comics consisted of Wolverine and Batman repeatedly showing off how bad-ass and serious they were, and for me that got old kinda fast. But in the comic books from the 60s and 70s, there was never a dull moment! Superman was competing in intergalactic Olympics on other planets! The Avengers were battling Lava Men inside the Earth’s crust! The Flash’s rogues gallery, consisting of Captain Cold, Mirror Master, Gorilla Grodd, and many others, were teaming up to defeat him! Professor X and Magneto were competing for the loyalty of mutants with outrageous super powers! How could a kid like me not love this stuff?
One specific thing I loved and still love about the Silver Age was how the super heroes would take a seemingly limited super power and come up with a hundred and one creative ways to use it. Take The Flash for example. The Flash’s super power is that he is super fast. So obviously he can use his super speed to catch bad guys who are getting away, or knock out a bad guy before they have time to react. But how about running across water? Or up the side of a building? Or through time?!? How about running in a circle so fast he created whirlwinds? Or (this one really stretches it) running so fast he has infra-red vision?
A Game is Born?
Silver age super heroes finding creative new ways to use their powers is a lot of fun. So about a year ago I asked myself: would it make a fun game? Lord knows that just because something is cool in a movie or a book or a comic doesn’t mean it will also necessarily be fun in a tabletop game. Games need choices. Games need tension. Games need a lot more than a cool idea.
Well if you’ve got a concept for a game and you want to see if it’s got legs, there’s one quick and easy thing you can do: playstorm!






Hello folks, Eppy here. I’ve finally gotten around to launching the website for my publishing company. I’ve taken a page out of Sandra Lee’s playbook and made it semi-homemade (all the credit with half the effort). Check it out at 





